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Games "Didactic Box" and "Smart Square. Didactic Games DIY - Master Class

Didactic games do it yourself for kindergarten

Work description: Games are made with their own hands from sound material For young children with the aim of cognitive development, the development of small motility and attention. Games can be useful in working with children to caregivers. preschool institutions, as well as parents. Can be used in collaborative gaming activities pupils and teacher, as part of the directly organized educational activitiesas well as with independent gaming activities of children.

Accumulated empty match boxes. Possessed pictures with animals and feed for them. Prepared a color self-adhesive film.


Pucked boxes of self-adhesive film, on top glued a picture of an adult animal, inside a picture of a cub


and below the box picture with feed


You can play. Children are interested and passionate about the new game.

"Animals, cubs and their nutrition"

Tasks: Exercising children to distinguish between domestic and wild animals, correlate an adult animal and cub, consolidate the knowledge of children about the lifestyle of animals, about their nutrition.
In addition to the educational task, there is an excellent development of shallow motility of the hands.
Game traffic: First, the child considers the image of an adult animal, calls it. Determines how this animal is: homemade or wild. Then looking for the eyes of a cub, calls it, inserts in boxes.


The correctness of the child's answer can check himself. Parts box in color are the same.
In the same way, the child picks up and feed for the animal.

"Hyperships"

Tasks: Develop memory, attention.
To make a game you need to make a guide from matching boxes "Locker", take a large button.


6 empty match boxes should be glued together in 2 rows of 3 boxes in each with glue moment. Then attach the resulting locker


and drawers self-adhesive film


Game traffic: teacher offers children to play hide and seek. He hides in front of children a button in one of the boxes of the locker. Then the cabinet removes for several minutes from the view (for example, behind the back). Then shows again. It suggests to find a button in the cabinet.

Visual manual for children 2-5 years.

Purpose: Activation of interest in the knowledge of the world. Expansion of the horizon. Clarification and concretization of newcomer and accumulated knowledge

Tasks:

- Develop small motor Hands.

- Teach find the desired figure, classify items on specified features.

- Develop a clear-effective and visual-shaped thinking.

- develop sensory (color, shape, quantity).

- develop visual memory, perception and attention.

- Learn to work according to the sample.

- Improve the auditory perception.



Games using "Magic Box"

"Bows"

Purpose: Development of shallow motor

Game traffic:

The child is offered ribbons for weaving and tying

"Hyperships"

Purpose: development of tactile sensations, speech activation.

Game traffic:

Toys decided to play with you in hide and seek. Many toys hid, but you find a dog. Just search for fingers, to the touch, and look at. Or: "Find round and smooth"

"Pick up in the form of the liner to the slot"

Purpose: Development spectatic perception, attention, ability to compare the shape of the liner with a slot.

Game traffic:

The child offers different liners, explaining that they can close all windows.

"Busting beads different color»

Purpose: Exercise in alternating objects in color.

Game traffic:

The child is offered to ride beads on a thread, alternating them in color.

"Call color"

Purpose: Exercise children in the name of color and shade (in lightness).

Game traffic:

The waterproof chooses the flower comes to one of the sitting children, and he calls the color and calls the color and shade of the flower. If he cannot answer, the flower is shown to another child. The responding becomes leading, and the first child sits down in his place.

"Skuski, Prischalki"

Objective: Improve the auditory perception.

Game traffic:

The educator shows a closed charist, thundering them and offers to guess what inside. Find the same toy sounding.

« Flower glade»

Purpose: Development of shallow motility, fixing the main colors.

Game stroke: (for 2-3 years)

- The child is offered to arrange flowers in the meadow in random order. Then pick up the middle to the colors, screwing the corresponding lid according to color.

(for 4-5 years)

- The child is offered to arrange flowers in the meadow according to the scheme or as directed by the tutor: on the right, on the left in the center, from above, below.

"Flight of butterflies"

Purpose: Development of shallow motility, fixing the concepts one - a lot, fixing the skill to stick locks and buttons.

Game stroke: (for 2-3 years)

- The child is offered near each castle to arrange on one butterfly, and at the other end it is to attach a flower. Unbuttoned or fastening the castle show the way of butterfly to your flower.

(for 4-5 years)

- The child is offered near each castle to arrange along one butterfly as directed by the educator: in the center, on top, from below, and at the other end it is to attach a flower of the same color. Unbuttoned or fastening the castle show the way of butterfly to your flower.

- put one beads on the thread or many beads; Sharing red beads as well as green.

"Fun girlfriends"

Purpose: Development of shallow motility, fixing weaving skills, fixing the concepts big - small.

Game stroke: (for 2-3 years)

- The child is offered to heat the braids among the girlfriends and give them a large or small bowl.

(for 4-5 years)

- Choose bows on two signs (color, size)

"Bows"

Purpose: Development of shallow motility, fixing color.

Game Travel: The child is proposed to tie bows.

"Lacing"

Purpose: Development of shallow motility.

Game move: a child is proposed to lace a rings; Tie a knot.

"Wonderful pockets"

1. Force: development of tactile sensations, activation of speech.

Game move: the child is proposed to feel the finger of 10 cards; Find among them: soft, hard, thorny, smooth, rough, fur, paper; show cards with a surface similar to animal skins, clothes; Take the card and say what the surface looks like.

2. Purpose: fixing geometric shapes and colors.

Game move: the child is invited to call a geometric shape, its color and pick it up similar to a long figure in shape.

The "magic box" is made of a box covered with foam rubber and covered on top of a cloth of different colors. On each side of the box (all of them 5), details are sewn from different material. On one side: styles of lightning, threads with beads, as well as butterflies and flowers on claps. On the second side are made of flickers, fabrics and wools of girls, as well as satin bows on claps. On the third side, covers from bottles and flowers made of fabric are attached. On the fourth side of the box, lacing using metal rings and laces, as well as crowns of jeans-tissue with plaques for storing cards. And on the fifth side of the box, i.e. Top of sewn bows.

The development of children is largely through the game. Kids 2-3 years old, which only come into the ranks of preschoolers, begin to spend a lot of time in the team of peers, receives new knowledge. Especially valuable in Dow are the didactic games with their own hands. It is the warmth and care of the master who puts the soul into each child, as well as the opportunity to give kids sensory development, first skills in mathematics and logic. We give your attention a master class to create a bright didactic game with a mathematical bias for junior Group Dow, in which more adult preschoolers will gladly play. The process is accompanied by pictures, so you will be easier to create.

Didactic games with their own hands - mathematics is interesting

To make a didactic game with your own hands, you must first prepare and, which is very important, to calculate the material. Let's call her "Collect the harvest" - the guys will be able to decompose three types of fruit for three different woodAnd then collect them in the plates, leaving the leaves. When the kids are growing, they will be able to play this didactic game with another interest: to consider which fruit they collected more or less, lay out all the children equal.

For preschoolers B. children's garden It is important not just to play, but also to absorb new knowledge. In the didactic game, the "Harvest" preschoolers come to the thoughts, which fruit grow on the trees that this is a fruit. They can tell what the taste of fruits in each individual case, share their opinion about them, and this is already the development of speech. Baister!

It can be useful to all that you have. A total of three woods are required, several fruits of three types (we will have plums, pears and apples), three plates for them, as well as at the request of the leaves. So that the sensoric of the guys develops as much as possible, it is worth making items from different materials. It may be:

  • Felt. Some of the best are the didactic games with their own hands from this material, because it is wearless, has a lot beautiful flowers And easily succumb to creativity.
  • Rubber (or rubberized colored paper).
  • Cardboard (slim and thick).
  • Self-adhesive paper.
  • Box or box in which you can put the details of the didactic game.
  • Of course, for the process of creation, it will take scissors, a needle, colored threads (better Moulin), a ruler. We still used a green gouache to paint the back of the trees.

Didactic Games DIY - Master Class

First of all, it is required to make trees. But in order for them to fit into the future box, it is worth measuring its width and length - values \u200b\u200bmust or match, or be larger than a tree layout. In our case, it is about A4 format (we used a box from dry breakfast). Draw a future tree on paper and cut it out.

You can draw at once on the cardboard if you are not afraid to guess with the size. Cut the trees from thick cardboard and glue the self-adhesive paper. You can glue the details from the felt if green is enough in stocks.

The next step in creating a didactic material with your own hands for our favorite kids is fruit. For them, we also prepare patterns from ordinary white paper.

For each fruit there is one pattern - we apply it to the thin cardboard and outline. Cardboard blanks for the didactic game need to do as much as the fruit is. We have 7 plums, 6 apples and 5 pears. Attention! Cut the slim cardboard layouts with an indent of the inside of 3-4 mm so that it was more convenient to invest between two layers of felt.

By patterns of simple paper, you need to make billets made of fruit felt. For this, the optimal colors are selected and twice as much more fruit is cut out than we already have cardboard blanks.

It is important to choose the color of the threads for the details. If you do not have Muline suitable flowersYou can, all fruits can be seen in one color - for example, white.

Now she sew half, putting the center on one cardboard billet. Fruits for didactic game are ready!

For the dow guys able to collect crops from trees, you need to make plates or baskets. Similarly, cut out patterns for 3 plates.

Seam details of the plates are better than black or other contrasting color to imitate the deepening in them.

To make different Didactic Game Details, you can make it possible for leaf trees. They can be made with their own hands from the same fetra, and you can cut out of cardboard or rubberized paper, as in our game. You can decorate the game and bright flowersBy making an improvised lawn around the trees. Great advantage - additional accessories It seems like birds, bunnies or other animals who will collect the ripe crop with children. Our didactic game is ready!

It remains to transform the box for the didactic game. To do this, prospect the existing box of self-adhesive paper, better than white. Print on the printer the name of the game and glue a wide scope to the already attached box.

Each moment, conducted by a child behind a homemade didactic game containing elements of mathematics and logic, brings him to a greater understanding of the world around. He hands will learn something new, learns to communicate with peers and teachers. The didactic game is an important element of the educators in the youngest, older and. Create a healthy right atmosphere for kids, even in games.

The game " Didactic box"- do it yourself: familiarization with the color, the development of speech, the development of small motility, familiarization with the time of the year.

The author of the game- Teacher -defectologist Mahaneva Olga. Olga works with children from two to ten years. This game received the premium "For the Best Speech game" on our competition of educational games with its own hands of the online workshop of educational games "Through the game - to success!" - 2015. This is no longer the first game of Olga, who receives prizes in the competition, because Olga has been participating in our project for the third year and is always divided by his ideas with other teachers and parents.

Description of the game "Didactic Box"

The game "Didactic Box" is made of a round tin box From under sweets or cookies. The bottom and the lid of the box from the inside are placed by a multi-colored felt in sectors. The side face of the lid is glued with a magnetic ribbon.

Didactic box It consists of sectors of four main colors - blue (winter), green (spring), red (summer), yellow (spring).

Didactic box cover From the inside is divided into eight sectors in accordance with the colors of the rainbow plus white color.

The case of the box outside is divided into 4 sectors and Picked white, gray, orange, brown felt. These are the main colors of animal wool, which can be called: Bunny White, Fox Orange, Brown Bear, Wolf Gray.

Side of the dydactic box Games magnetic ribbon. It can be attached to the plane black and white images of animals or birds, calling their color and nuances of shades (brown, red).

Now add cubes:

- on the first cube - images of forest animals (on one face - one animal),

- on the second cube - animal actions (how they can move),

- on the third cube - animal color (white, gray, redhead, brown, gray-white, white-model, etc.),

- on the fourth cube - Figures or points.

Example of playing with cubes you will find in the article

How to use the game "Didactic Box"

The game can be used to dating children with color, with the time of year, geometric shapes, the development of small motility (exercises using clothespins), developing a child's speech.

Task options with game:

- pick a couple (attaching red clothespins to the red sector, yellow - to yellow and so on according to the color of the sectors),

- call what color animals - game with a lid box (speech grammatical game for mastering adjective and nouns: bunny gray, gray mouse, gray cats). We place the animal figurine on the side magnetic panel of the cover in the corresponding sector in the color and call the animal and its color,

- Seasons (decompose pictures with signs of seasons by sectors and explain their choice - why the child believes that spring is depicted in the picture, not summer or autumn),

- Development of shallow motility: a)attaching the clothespins of different colors in accordance with the color of the sectors, or b) clothespins with figures on the side of the box. (For example, in the game "Find your house". If a bow has a toy of blue color, then his house is blue. And the animal figurine needs to attach to the blue sector. If red is red, etc.),

- Classification. Task - decompose geometric shapes of different shapes, size, thickness in the color in the box in the box (the child needs to highlight the lead feature - color, not paying attention to the different thickness of the figures and their size and shape)

- Collect the month of the year (I call the month of each time of the year, if the child correctly called the month, then he attaches the clothespin to the corresponding sector).

- Find neighbors (Name the neighbors of the month - for example, the neighbors of January is December and February).

Box can also be used as little house for directorial games with kids.

We wish you interesting games!

Marina Pirogova

Dear Colleagues!

I bring to your attention didactic games for the 2nd younger group made by your own hands.

All games are pretty simple in manufacture, have unpaid consumables. They can be used both in educational activities and in their free time. Children with great interest and enthusiasm play them.

D / and "Games with clothespins"

Purpose: Develop a fine motor skill. To form the ability to distinguish and combine objects on the basis and color. Develop a speech of children.

For this game, you need to prepare figures (I found on the Internet, printed and illuminated, and of course the clothespins themselves. Ordinary laundry plastic multicolored clothespins. It will be better if the colors will be more "real" (i.e. it is blue, it is yellow and. etc.)

D / and "pick up cups to sauces"

Purpose: develop the ability of children to distinguish colors and use the name of the colors in speech. Develop a shallow motorcy, attention.

For this game you need to cut out of colored cardboard (it is better to use basic colors) "cups" and "saucer". Children need to assemble a tea pair in accordance with the color.

D / and "pick the wheels to machine"

Purpose: consolidate the ability of children to compare items in magnitude, choosing from two specified values.


For the game you need to cut from the cardboard silhouettes of cars of two sizes. They are corresponding on the size of the wheels.

D / and "Decorate the Dymkov toy"

Objective: Enrich children's knowledge about the Dymkovskaya folk toy, her heroes, details and painting. To form the skill of children is beautifully reproduced by the pattern, transmitting the features of the Dymkovsky painting.


For this game, it is necessary to cut the silhouettes of simple Dymkov's figures from dense cardboard (I also illuminated). Children must circle a pattern and paint it in accordance with the features of Dymkovsky painting.

D / and "hide mouse"

Purpose: To acquaint with six main colors, develop the ability to distinguish them. Fasten knowledge about the concepts of "big-middle-small". Develop the speed of the reaction, attention, thinking.


Material for this manual is simple: Squares of six primary colors of the same size. In the middle of each square there is a white square - "Window" of three different sizes With the image of the mouse (I found the mouse on the Internet). To each color square with the "window" attached the corresponding box "Door". All Items from Cardboard I wrapped in a transparent self-adhesive film.

D / and "decorating the butterfly"

Purpose: develop the ability of children to group objects in color. Fasten the knowledge of O. geometric Figure - Circle, about the concepts of "one," big-small ". Develop a small motility of hands, attention.


For the game you need to cut out of colored cardboard or tight colored paper silhouettes of butterflies (more interesting, spruce will be different) and circles of different colors and size.

I hope that these simple games will be interested in and get involved in your pupils. And you will be useful when reaching the goals!

Publications on the topic:

Sensory education - targeted improvement of sensory processes: sensations, perception, ideas about external properties Objects:.

Without significant material and temporary costs, you can make useful and attractive didactic benefitswhich can be used.

Alternative to expensive didactic games - games made with your own hands. Each time it turns out old cubes, the hand does not rise.

1. Game "home and wild animals." Two pictures are pasted on the cardboard: the forest and the village, the holes are done and screw necks are inserted.

Didactic games with their own hands for children 2-3 years Collect a bouquet in Vaza Purpose: Developing sensory abilities in young children ..

Hello dear Colleagues. I want to demonstrate the games with your own hands, which I constantly use and which are popular.

Group plot 1 junior group "Berries" Center of theatrical activity and richness Music center Corner of privacy Corner of plot.